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1. Sticky:[Beyond Rubicon] What Mobile Structures would you like to see? - in Player Features and Ideas Discussion [original thread]
Mobile Police Jammer. Players on grid with an anchored and online Mobile Police Jammer do not loss Security Status for aggression. This structure effectively turns off gate guns in lowsec and removes sec status grinding for Lowsec PvPers who are ...
- by Gallastian Khanid - at 2014.08.18 16:17:00
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2. Please Add A Flag Tracking Engagements That Cost Sec Status - in Player Features and Ideas Discussion [original thread]
Hello CCP. The current flag system ignores a crucial element of Lowsec PvP. When I shoot a neutral target in Lowsec I take a Sec Status loss for engaging. If I warp off and back on, then shoot the same target again I do not suffer a second Sec St...
- by Gallastian Khanid - at 2014.08.18 16:11:00
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3. Sticky:[Beyond Rubicon] What Mobile Structures would you like to see? - in Player Features and Ideas Discussion [original thread]
Jump Drive Interdictor. You anchor a mobile structure that onlines over half an hour. When it starts anchoring a beacon appears in system to alert individuals passing through, but no indication is given on the in game map. If a capital ship jumps ...
- by Gallastian Khanid - at 2014.08.11 18:45:00
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4. Sticky:The 'one-line bad idea' thread - in Player Features and Ideas Discussion [original thread]
Negrep for these forums.
- by Gallastian Khanid - at 2013.11.17 04:19:00
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5. So whats your excuse this time CCP? - in EVE General Discussion [original thread]
SFM Hobb3s wrote: I just find it so funny that there are so many 'GF's in this thread when just a few days ago it was all 'getrekt'. Funny how the e-honour reappears when CCP Saves your Shinies. Oh well. I guess I should thank CCP for repairing...
- by Gallastian Khanid - at 2013.11.07 11:40:00
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6. So whats your excuse this time CCP? - in EVE General Discussion [original thread]
Connection worked perfectly. Played a nice chill game of Dota2. Listened to my bros enjoy BF4. Node crash conveniently cleared loads of bad clogging the system. Bombed a couple dudes and scanned down two BS to torp. Then Zungen decloaked 2 squads ...
- by Gallastian Khanid - at 2013.11.06 06:12:00
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7. Sticky:The 'one-line bad idea' thread - in Player Features and Ideas Discussion [original thread]
Ablative Armor Hardener- Like the Reactive Armor Hardener with 50% more base resists but phases towards the worst resistance profile for what's shooting you instead of the best.
- by Gallastian Khanid - at 2013.11.04 00:58:00
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8. Sticky:[Rubicon] Interdictor Rebalance - in Player Features and Ideas Discussion [original thread]
Phoenix Jones wrote: I'm ok with the dps changes on these ships. They do allot of damage now, or at least have the potential to. Ok in retrospect Assault Frigates might have an issue with them. That is fine. These are based off the destroy...
- by Gallastian Khanid - at 2013.10.30 01:30:00
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9. Sticky:[Rubicon] Interdictor Rebalance - in Player Features and Ideas Discussion [original thread]
CCP Fozzie wrote: OP now updated with version 2. We've incorporated the one bubble launcher per ship idea, added a new MWD sig penalty reduction and increased the resists (now EAF level T2 resists) and HP of all the dictors. We've also update...
- by Gallastian Khanid - at 2013.10.28 20:04:00
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10. How do I pvp? - in EVE New Citizens Q&A [original thread]
As a new pilot you need to make sure you have an income so you can afford to fly and lose ships. I would try to find players who are skilled at the game, fun to fly with, and enable you to contribute in a meaningful way to their gangs. I, persona...
- by Gallastian Khanid - at 2013.10.26 20:26:00
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11. Turn around the ship to help tracking - in EVE New Citizens Q&A [original thread]
Nerath Naaris wrote: Thank you both for these explanations! I have read a few guides on things like these but appying them in practice is quite hard. Still, I try to check what guns the other ship has fitted and do the spiral/sew-saw approach,...
- by Gallastian Khanid - at 2013.10.26 20:19:00
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12. Retaliation in Low-Sec - in EVE New Citizens Q&A [original thread]
Chris Mellen wrote: Thanks for the help. +1 =) I would like more confirms from others, and maybe some elaboration. There are 6 possible tags: -NPC Aggression -Player Aggression -Weapons Timer -Limited Engagement -Suspect -Criminal NPC Aggr...
- by Gallastian Khanid - at 2013.10.26 20:09:00
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13. Retaliation in Low-Sec - in EVE New Citizens Q&A [original thread]
If somebody targets your fleet mates and shoots them you don't automatically get to shoot back without sec loss. For example, my entire corp is -10. That means anyone can shoot us anywhere without incurring sec loss, gate guns, or Concord. If we j...
- by Gallastian Khanid - at 2013.10.26 19:53:00
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14. Retaliation in Low-Sec - in EVE New Citizens Q&A [original thread]
Nick Starkey wrote: Yes. Only the attacker takes the security status loss. If you destroy his pod in lowsec I believe you'll still be marked as a criminal and generate kill rights, but I'm not 100% sure. Podding someone who is not -5 or bel...
- by Gallastian Khanid - at 2013.10.26 19:53:00
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15. Question about cloaking - in EVE New Citizens Q&A [original thread]
Gizznitt Malikite wrote: A hint: The proper order when traveling cloaked is: 1rst: Hit "align" to your destination. 2nd: Hit cloak. 3rd: Hit MWD (if you want/need to). 4th: Hit "warp to" your distination. Reasoning for the "align" order ...
- by Gallastian Khanid - at 2013.10.24 19:36:00
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16. Turn around the ship to help tracking - in EVE New Citizens Q&A [original thread]
Nerath Naaris wrote: Well, I heard that a true master can manually fly his ship in such a way that he gets better tracking for his shot. But I guess that Advanced PvP V and way beyond the abilities of a mere mortal... Its not that hard. H...
- by Gallastian Khanid - at 2013.10.24 19:31:00
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17. Looking for a good noob-friendly corp - in EVE New Citizens Q&A [original thread]
Tau Cabalander wrote: The most well know probably are: Brave Newbies Inc. Red Federation vs. Blue Republic EVE University There are lots of others, including feeder corps for major nulsec entities. Check the recruiting forum. Emphasi...
- by Gallastian Khanid - at 2013.10.24 19:11:00
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18. Sticky:The 'one-line bad idea' thread - in Player Features and Ideas Discussion [original thread]
Drop 30 supers on Maka's titan at a 'hostile' PoS.
- by Gallastian Khanid - at 2013.10.24 08:54:00
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19. Sticky:The 'one-line bad idea' thread - in Player Features and Ideas Discussion [original thread]
Defense Battlecruisers that fit triage modules and capital local reps.
- by Gallastian Khanid - at 2013.10.20 20:18:00
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20. Sticky:The 'one-line bad idea' thread - in Player Features and Ideas Discussion [original thread]
Capital mining lasers.
- by Gallastian Khanid - at 2013.10.17 22:09:00
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